Now, play PUBG in Ahmedabad at your own risk. Close on the heels of Rajkot and some other cities in the state banning the game that has become a rage among youngsters, the Ahmedabad city police also imposed a ban on it.
Ahmedabad police commissioner AK Singh issued a notification on Wednesday placing an immediate ban on PlayerUnknown’s Battlegrounds (PUBG). MOMO challenge was also banned.
“Keeping in mind public safety and security, and to ensure that law and order situation is maintained, a ban is placed on playing PUBG and Momo challenge in Ahmedabad city police limits,” the notification read.
The notification said that the ban would be in force from March 14 till the midnight of March 28. However, the notification will be extended, Singh told DNA.
Last week, Surat, Rajkot, and Vadodara had placed a ban on the highly popular and addictive PUBG. They were followed by Bhavnagar and Gir Somnath districts. Two days ago, Aravalli district administration also placed a ban on the two games.
“It has been learnt through different mediums that there is a rise in violent tendencies among children and youth because of PUBG game / MOMO challenge. The game affects their studies, and also on their behaviour, and development,” the notification read explaining the reasons for the ban on the two games. The police commissioner appealed citizens to contact the nearest police station in case they came across anyone playing PUBG in Ahmedabad city limits. The notification warned that action would be taken under section 188 of IPC and section 135 of the Gujarat Police Act against anyone found playing the games in violation of the notification.
In January, the state government had banned the online multi-player game in schools. The education department had written to district education officers and directed them to ask schools to counsel children to stay away from PUBG. They were also asked to advise parents to keep an eye on children against the highly addictive game. Education minister Bhupendrasinh Chudasama had also written to human resource development ministry, and home ministry seeking a permanent ban on it.
No more PUBG in Rajkot, top Gujarat police bans popular game
Rajkot Police Commissioner Manoj Agrawal on Wednesday issued a notification to ban PUBG ( PlayerUnknown’s Battlegrounds), a popular mobile game. The decision was taken to curb increasing violence amongst children addicted to the game.
As per the notice, the ban will be implemented in Rajkot from March 9 to April 30. As per police, anyone can file a complaint and inform the nearest police station against people playing the game and strict action will be taken against them under Central Government Act under Section 188.
A similar notification was issued regarding ‘Momo Challenge’. The ‘Momo’ account shares a series of challenges (read activities) that needs to be completed to finally meet the ‘Momo’.
Most of these tasks, according to reports, involve violent acts that end with suicide. If someone refuses to follow the instructions, the Momo intimidate them with dire consequences.
Manoj Agrawal, Police Commissioner of Rajkot said, “We issued the notification against both the games. Due to increasing violent behaviour of children and the youth, who were addictive to the game, we have imposed the ban.”
On January 23, the Gujarat government wrote to the central government to put a permanent ban over the mobile application PUBG.
State education minister Bhupendrasinh Chudasama wrote letters addressing to the ministry of Human Resource Development, Electronics and Information Technology and home in central government.
The education department has asked to distribute the circular in schools, asking them to counsel the kids and tell them to stay from the game. The parents were also asked to be vigilant.
Earlier, the Children’s Right Protection Commission chairperson, Jagruti Pandya, wrote to the education minister seeking the ban.
Far Cry 5
The latest in Ubisoft’s open-world Far Cry series, set in modern-day Montana. Far Cry has always gone to exotic locations, but this game is set in the heart of the USA – if the teasers are to be believed. It takes place in modern times too, which isn’t all that unusual, but that does mean you’ll be fighting against some politically sensitive groups. Home-grown terrorists? Isolationists? Gangs gone rogue? The setting and time period are likely to land this game in the midst of real-world political tensions, which could make it one of the most talked-about games of the year. Expect a full reveal, real soon.
Ubi’s latest take on Far Cry 5 brings its familiar open world town liberating to the USA. There are cults to kill, towns to save and, while you might think it looks a bit like the previous games, there’s loads of new little details you might have missed. The latest of all in the game is Boomer is immediately the best video game dog. The goodest of good boys. He snuffles in the grass, barks at distant cows and, when you press the ‘pet’ button, jumps up into your face, basically licking the camera with excitement. I press the ‘pet’ button a lot. Sure, I’m meant to be rescuing the town from extremist cultists currently executing people with a baseball bat right now, but… priorities. The other thing Boomer’s good at is tearing out throats, something I order him to do when I finally attack. As he creeps around a car to take down a periphery guard pointed out to him, I open fire from a flanking position when soldiers run in to investigate. It’s almost unfair – as the dog causes panic, one torn throat at a time, I bounce from truck yard to garden, vaulting picket fences and rattling gunfire off at the bad guys.
Boomer also tags enemies as he moves about, meaning I just follow his lead and in minutes it’s all over. There was a lot of discussion with other people, post hands on, about whether ‘it just felt like another Far Cry.’ It does, but it also nails what the series does so well: problem solving, reactionary gunfights that unfold as enemies and situations present themselves. I just sort of tumbled from one encounter to the next until it was over, loving every minute of it. And it’s that world, with the new game play that shakes up what could otherwise feel familiar. Animal attacks, random patrol encounters, and more all feel very Far Cry, but vaulting a chain link fence and slamming into cover behind a dumpster near a dive bar is quite an eye opener for the series. There’s no strange island or Nepalese mountains this time. Those more exotic locational twists are replaced by neon signs for domestic beer, grocery store fronts and rolling fields that conjure up images of a hardworking Joe in a plaid shirt taking off a baseball cap to wipe his brow. Every time you look around there’s something closer to home that stops you for a second when you realise. However the release date is sanctioned on 27th of February 2018.
PS4’s first Gran Turismo, with the real driving simulator starting to focus on eSports.
Sony’s premier racing series is finally coming to PS4, and competition is at its core. The FiA is officially ratifying its online championship, which is a first for both gaming and motorsport, which means Gran Turismo is essentially becoming a recognised motorsport. Yes, that is a very big deal. GT Sport is currently in Beta and will also support PlayStation VR, which means this is likely to be the most authentic racer experience yet seen.
A cut-down version of Gran Turismo Sport has been made available as a Closed Beta. Available to a select group of gamers, it lets Sony test the game’s defining aspect – its online racing. Offering three race events at set times every day, it’s a taster of what the full game will bring when it launches at some point later this year.
GT Sport was first shown off a year ago, and it looked like a slightly shinier (but also less slick in terms of frame rate) version of Gran Turismo 6. But all that’s in the past. GT Sport is absolutely gorgeous. The game moves at 60fps unless you’ve got ten cars on the screen in which case it drops the occasional frame. Replays move at 30fps, which is fine, since they have extra effects on them to make them look gorgeous. While the trees can look a little flat, and in-car views a little sterile, the overall look is wonderful. The lighting, in particular, is a massive step forward, and the quality of the glare when you face the sun in cockpit view is just magnificent. When you start the game, you’re given a variety of control options, and some of them are retrotastic. If you remember the days of the original Gran Turismo on PSone, you’ll be pleased (or at least tickled) to see there’s an option for digital steering input via the d-pad. But that’s not all! Fans of Gran Turismo 3: A-Spec who lamented the DualShock 2’s lack of analogue triggers will likely have done their accelerating and braking via the right analog stick. That option’s available here too. But don’t worry, ‘normal’ controls with the left stick and triggers are the default. The ‘Sport’ mode is the only one available to play in the Beta, and it features three races: A, B and C, which each have a clearly visible set start time in real world timing. But you can’t just enter them; you need to qualify for them first, using the FIA’s usual 108% rule to make sure everyone on the grid is at least semi-competitive. You can set as many qualifying laps as you like before the race. You’ll get a countdown to matchmaking beginning, and you’re taken out of the game when that happens. You do need to remember to enter the race after qualifying though, it won’t enter you for anything unless you say so. After matchmaking, everyone is let loose from the pits onto the track for a warm-up, before the race proper begins. The upshot of all this is that you spend most of your time on the track, not in menus and lobbies. The progression of play works superbly.
This absolute thrilling Racing game is expected to be released on October 17,2017.
Horizon Zero Dawn: The Frozen Wilds DLC
The first DLC for Guerrilla’s masterpiece in a post-post apocalyptic world inhabited by various tribes – and robots. Lots of robots. For a start, in the trailer Aloy was in her insanely strong Shieldweaver armour, which negates a vast chunk of damage from even a Thunderjaw’s stomp. That seems to imply that the DLC could introduce a New Game+ mode with extra difficulty, especially as the Banuk chief – the most mystical of Horizon’s tribes – mentions the ‘glory of the hunt’. Speaking of, there’s also a new beast lurking in the smoke. It guards the Mountain that Aloy’s looking to delve into, and is possibly a bear or gorilla, judging from the trailer. Whatever it is, make sure Aloy is stocked up on arrows. She’s gonna need them.Lurking in E3’s The Frozen Wilds trailer are hints that Yellowstone National Park is the home of a new type of robot – perhaps even especially made for a New Game+ mode.There’s a roaring in the distance. Trees are trembling. Billowing smoke swirls around the tip of the Mountain, electricity crackling through it. Deep inside is a secret – one that you’re going to help Aloy uncover. November 7th 2017 will see the release of Horizon Zero Dawn’s first DLC, which sends the flame-haired Seeker, hunter, and unstoppable force of nature to what looks like Ban-Ur, the homeland of the mystical Banuk tribe. She’s heard of some kind of mystery that waits inside the Mountain, and although the trailer is barely 2 minutes long, we’ve gleaned some key details from it. Forget all the words, and take away just these two: Yellowstone. Bear. Ahem – or maybe that should be ‘gorilla’. The arguments for either animal are convincing to say the least…
Most of the details you can guess: there’s a new map, new weapons, and new settlements. 10 hours of hunting in the lush post-post apocalyptic world awaits, with Guerrilla’s Managing Director Hermen Hulst calling the DLC “very substantial”.
Release date: October 7, 2017
Wolfenstein 2: The New Colossus
The sequel to Wolfenstein: The New Order, The New Colossus sees the return of BJ Blazkowicz in 1961 as he kicks off the second American Revolution against the Nazis.Even if you haven’t made your way through the grim delights of The New Order, Bethesda’s surprise E3 announcement, The New Colossus is a serious reason to get excited. Ultra-smart, fast-paced and darkly funny as hell, this moves the action to the ’60s where BJ is once again battling the Nazis who have taken over America. The small segment we’ve played saw BJ shooting and puzzling his way through a Nazi-ridden sub from the confines of the wheelchair he’s recovering in after the original game. Throwing in microwave field emitters to and add some explosive variation, it was a perfect taster of the madness to come.
Machine Games’ rebooted Wolfenstein has always felt designed to parallel its protagonist. A fast, brutal, gloriously excessive, but deceptively smart shooter, released out of time and out of place into a world unprepared for its return, 2014’s The New Order mirrored the status of BJ Blazkowicz very keenly indeed. A blunt old war hero thrown forward into a high-tech, Nazi-occupied ‘60s, Blazko didn’t fit, was treated as little more than a gutsy underdog upon his reappearance, and proceeded to tear fascism a well deserved, cavernous new one regardless, with furious gusto. Much like Wolfenstein itself, Blazkowicz just didn’t give a shit for assumptions, caring only that there was important work to do. Each a cacophonous clash of old and new ways, neither Wolfenstein nor Blazko should have had any right to succeed. The tonal juxtaposition of dual-wielding, sprint-fired shotguns, Nazi robo-pups, and profound, soul-searching, emotional narrative should have made a misfire. But somehow those discordant threads came together to create a rousing symphony of carnage, breaking preconceptions and setting new standards all at the same time.
And now Wolfenstein is back with Wolfenstein 2: The New Colossus. And once more, neither it nor its hero expresses any care for convention. Both are going all-out, along their own path, and if anything they’re hitting even harder. And based on current play, they’re succeeding once again. The key quality remains: neither of them gives a shit. BJ is even killing Nazis from a wheelchair. Release date is occupied on October 27, 2017
Assassin’s Creed: Origins
The latest installment in the stabby-stabby franchise, this time taking you to Egypt as Bayek – the first assassin. Assassin’s Creed has been through a complete revamp, with combat designed from scratch, a new use for towers, and a complete RPG overhaul. Bayek, a Medjay of Ancient Egypt has an eagle called Senu who he can send to scout out and tag enemies, and by god, it just looks exquisite. You’ll be delving into tombs, questing across the world and earning new abilities and skills, as well as carrying out the typical assassination missions, all in the backdrop of the bilsteringly-hot culture crucible of Egypt. Fancy taming a crocodile? Or riding across the deserts armed with a bow that fires three arrows? Assassin’s Creed Origins isn’t one to miss.
With history as its playground, Assassin’s Creed has always revelled in the perfect recreations of time periods long lost. From the spires of the Italian Renaissance to the grim gargoyles of Notre Dame, Ubi loves its true slices of history and Assassin’s Creed Origins is no different. Ancient Egypt positively hums with history and creative director Ashraf Ismail is proud that Egypt’s most famous landmarks across the Giza Plateau have been recreated block by sandy block for Bayek to explore.
“The pyramids took a long time. The Giza plateau had lots of iteration,” he tells us at Gamescom. “We needed to nail the balance. Making sure that we actually respected the architecture. The architecture is respected almost 100%. All the chambers, all the corridors are the exact same ones. Same angles, we’ve added our own hidden chambers that have not been found yet and it’s where we infuse our lore and why would we be interested in going to the great pyramid.”
Lore wise, that might be something to do with his explanation of the Assassin’s Creed Origins giant snake but it’ll be fascinating to see what’s hiding inside these tombs. Let’s hope it’s not just scarab beetles – case in point, you have to follow these pesky critters to find secret rooms.
Surprisingly the release date moves to October 27, 2017.
Middle-earth: Shadow of War
The drastically scaled-up sequel to 2014’s surprise hit, this time with Dynamically engineered fortress sieges and friendly war-trolls. the first game’s Nemesis system – which generates long-term rivalries with enemy Orcs based on gameplay outcomes – is now being applied to all facets of Middle-earth: Shadow of War. Friendships and alliances will now be fuelled by the way you play, but most importantly, so will your huge great, castle-cracking army. You’ll take down and take over a whole swathe of Helm’s Deep-style forts across Shadow of War’s map, but every battle will be defined by the systemic interactions between your units, just as your units will be defined by your history and relationships with them.
You mess with Talion in Middle-earth: Shadow of War? Fine, so does everybody else. You mess with his caragor? Oh, buddy. You’ve had it now. That’s the lesson we taught orcish warmonger Ar-Benu in our hands-on time with the game, part of which you can watch above in our full 9-minute playthrough of the Mounted Massacre mission. And scroll on for the highlight reel.
Middle-earth: Shadow of War isn’t just a stunning siege simulator – it’s also a damn creepy,quietly terrifying horror game. It will once again star Talion and Celebrimbor, but its first DLC will let you take control of a new character with an interesting tie to the established lore: The Blade of Galadriel, an assassin sent to Mordor by the eponymous elven lady to hunt down the Nazgul and anyone corrupted by the rings of power. We first met her in a new cinematic video released last week, but now you can get to know her a bit better thanks to a new cinematic debuted at the PC Gaming Show.
Since Shadow of War starts with Talion and Celebrimbor making and losing their own ring, they have an, er, complex relationship with the assassin. We don’t have a release date for The Blade of Galadriel yet, but Shadow of War is set to arrive on October 10 and we probably won’t have to wait too long after that.
The release date has been delayed, but only by about a month and a half. According to a post by developer Monolith Productions on the game’s official forums, Middle-earth: Shadow of War is now set to arrive worldwide on October 10, 2017. It was originally announced with a release date of August 22 in the US and August 25 in the UK.
Monolith says the delay will ensure that it can deliver “the highest quality experience” with Shadow of War. Hopefully the game just needs a little more time for polish and bug squashing because seven weeks ain’t much in terms of big-budget development calendars.
The Evil Within 2
The follow up to Tango Gameworks’ terrifying jaunt into madness. We’re returning to the brooding company of Sebastian Castellanos on a horror-filled quest to find his daughter whom he previously thought was dead. While original creative director and creator of Resident Evil, Shinji Mikami has taken a step back and taken a producer role this time around, don’t expect the horror to let up. What we’ve seen so far of The Evil Within 2 strongly suggests there’ll be no sleep without nightmares when you finally turn off the PS4. The claustrophobic cinematic bars of the original have returned to restrict just enough of your field of view, and a veritable horrorville of disturbing creatures are ready to make slaughter the best medicine for Sebastian.
Scaring people is frowned on, generally speaking: whether you’re jumping out of a dark corner or mailing someone a letter that has “PAST DUE” in big red letters on the front. But the creators of The Evil Within 2 have made a career out of it. Even after the original Evil Within’s mixed reception, Tango Gameworks couldn’t wait to jump right back in, learn from its missteps, and scare us even harder.
With studio director Shinji Mikami, game director John Johanas, and writer Trent Haaga, there are a whole lot of questions coming up for them :
Along with the new footage, Bethesda has unveiled what you’ll get for pre-ordering the upcoming horror sequel. Much like the original Evil Within’s “Fighting Chance Pack,” The Evil Within 2’s “Last Chance Pack” will contain items designed to help you survive the nightmarish world.
Putting some money down early will net you the Burst Handgun, which uses bullets that can be found or crafted, an assortment of crafting supplies to help you get started, and a few extra healing items.The Evil Within 2 is coming to PC, PS4, and Xbox One on (appropriately) Friday, October 13.
Call of Duty – World War II
Taking things back to the time of World War 2, COD is all set to generate a new platform for strategy game lovers. This is where COD built its reputation, and fans have been clamouring for a return to WW2 for years. Ironic, considering there was WW2 fatigue only a few years ago. Since Battlefield 1 proved that going backwards (in time) can take shooters forward (in quality), this could be a real landmark in the COD franchise. Sledgehammer, the developer, is promising realism and a proper buddies of war story in single player, similar to the amazing TV show Band of Brothers. The game will hit all the biggest WW2 battles too, taking players all over Europe and through a big chunk of time, across multiple character perspectives. Multiplayer is going WW2 too, and there will be a new zombies mode to blast through that promises to be darker and more terrifying than ever before.
Call of Duty WW2 release date: 3 November, 2017
Formats: PlayStation 4, Xbox One, and PC
‘Call of Duty in November release window shock,’ said no one ever. It could potentially slip but Activision usually lock this stuff down firmly. Disasters not withstanding, expect to be playing on that date. Forget robo-legs and jet packs, this is ‘boots on the ground,’ old school COD. From the classic ping of the M1-Garand, to Grease Guns and trenches. So far we’ve seen the Normandy beach landings and an assault through Hürtgen Forest. The 1943-44 window seems to focus on the European Assault with mention of Paris and Aachen in Germany. It sounds a lot like this Call of Duty will be about ending the war.
The campaign mainly follows the 1st Airborne Infantry, in particular two soldiers called Red Daniels and Zussman, from the D-day landings, through France and all the way into Germany. One other playable character, a French Resistance woman called Rousseau, has also been named. However, the emphasis seems to about sticking with Daniels and Zussman, and using other characters for occasional pacing. There will also be some prominant non-playable characters too with concept art showing an SS officer, a child, and mention from Sledgehammer of “a German family and two sisters, Crowley, a British officer, and an African-American officer from another regiment.” Sledgehammer’s Michael Condrey also mentioned a few gameplay changes. For example, there won’t be unlimited sprint this time, which makes sense from a Second World War perspective. It’s also confirmed that you’ll get things like health and ammo thrown to you from squad mates – no hiding behind a wall to heal this time. Big changes are obviously on the way for Call of Duty WW2 as it leaves behind space war for muddy trenches. Don’t expect any boost jumps or tech this time, instead the phrase Sledgehammer keep repeating is ‘boots on the ground’.
Instead of the gadgets there’s talk of “strategic, grounded fast action” and “really unique map designs”. There are some classic gun names being thrown around as well too, like the Garand, SMG-44, Thompson and ‘Grease Gun,’ as well as mention of shotguns and LMGs. There’s also a new mode called War, which is promising an asymmetric, narrative-based multiplayer mode built around different scenarios. Sledgehammer is describing those as “a series of objective-driven conflicts” and overall it sounds a lot like Battlefield 1’s Operations and Frontlines modes.There’s also the reveal that create-a-class is no more. Instead we’ll be getting ‘Divisions’ a more class based approach to character creation. According to Sledgehammer’s Michael Condrey, the options will be drawn from “five iconic World War 2 divisions each with specific basic combat training, division training and weapon skills.
Playstation 4 Game Release : Dishonored-Death of the Outsider
A clash with the Bungie’s Epic Sci-fi Destiny 2, Playstation 4 is just the perfect platform for games like Dishonored- Death of the Outsider to enter the membranes of whole lot of gaming freaks. The new PS4 game comes up with a standalone expansion for Dishnored 2 that has hands and feet on the deadly shoes of Billie Lurk, a mechanically – enhanced assassin.
The game defines the character of billie teaming up with her old mentor Daud and the two of the partners have decided to do something unusual and they have that big plan over their minds to kill the Outsider. As in, the borderline-divine being that gave Emily Kaldwin and Corvo their powers for the sole purpose of entertaining himself. Good luck with that, guys. Judging by the blood-soaked, swift trailer, Billie’s mechanical sword-arm looks tantalisingly deadly, however, so they might stand a chance. It’s coming out on its own rather than as DLC for Dishonored 2, but that doesn’t mean it will stray from the grand tale of betrayal and redemption at the heart of the series. For a look at the other kinds of things Arkane Studios might do, check out our review of their first-person, sci-fi adventure, Prey. A guide has actually been laid on which is The hands on preview of Dishonored: Death of the Outsider, so you can start familiarizing yourself with the tools of the god-killing trade. A whole lot of excitement coming on the way as it is going to be a nail biting touch to the end. It will be mystery over the gaming surface. Hope everyone can enjoy such futuristic game over a big HD screen so as to feel the potentials of the game developer. And with the outcome of the release date which was 15th of September, this is a big number in the gaming industry.
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